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Spawn Village

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Welcome to Oakheart — a medieval cottagecore village hidden in the heart of an ancient oak forest.


The Village#

Spawn is a cozy village built in a forest clearing, centered around a massive oak tree. Everything you need is within walking distance:

  • 5 Marketplace Shops — Sell items for emeralds
  • Hammerhand's Forge — Custom gear upgrades
  • Crates Pavilion — Open Vote and Paid crates
  • Community Services — Warps, land registry, and more

Key Locations#

Central Hub#

  • Great Oak Tree — Spawn point and village centerpiece
  • Village Square — Open gathering area
  • Ancient Stone Circle — Portal to the survival world (/wild)

Marketplace#

Five shops surround the central area:

Shop Keeper What They Buy
Lumberjack's Workshop Willowbark Wood & building materials
Farmer's Stall Seedsower Food & seeds
Miner's Depot Stonebeard Ores, stone, gems
Alchemist's Lab Moonwhisper Potions, brewing items, mob drops
Fisherman's Stall Tidecaller Fish & ocean items

Services#

Building/Location NPC Purpose
Forge Hammerhand Reforged & Hardened gear
Crates Pavilion Crystalkeeper Shimmervale Vote & Paid crates + Crystal Trader
Ancient Stone Circle Wanderlust Player warps
Inn/Tavern Pipesmoke & Quillfeather Social hub + Land Registry
Crates Pavilion Merchant Bramblewood Vote Token Trader
Pet Shop Velvetpaw Pet management
Cosmetics Shop Silkthread Cosmetics & fashion
Toy Store Toby Tinkertop Novelty plushie collections

Atmosphere#

  • Village Well — Atmospheric gathering spot
  • Scattered Gardens — Tended by Rosepetal throughout the village
  • Inn/Tavern — Run by Pipesmoke, with Quillfeather's desk
  • Small Pond — Near the fisherman's stall
  • Village Square Bulletin Board — Server announcements from Town Crier Loudvoice

Getting to the Survival World#

From spawn, walk to the Ancient Stone Circle and step through to teleport to a random location in the wilderness. You can also use /wild.


  1. Spawn at the oak — You'll always spawn at the great oak tree
  2. Everything is close — The whole village is walkable in 10-15 seconds
  3. Clear paths — Stone paths connect all buildings
  4. Return anytime — Use /spawn to return